Intruder in Sector 5
A downloadable game
An Asymmetric, 18-card game for 2 players
In a game of Intruder in Sector 5, one player assumes the role of alien invaders aboard a mining ship in deep space. The other plays as the human crew defending themselves against the increasing alien threat.
If the aliens successfully overrun the ship or assimilate its crew, they win! However, if the crew can quarantine enough sectors, they just might survive long enough to make it home...
Take turns secretly playing alien and human cards into sectors on the ship, rotating them to change sides as the humans become larvae and the aliens drop loot — can you outwit your opponent in an interstellar duel for survival of the fittest?
Status | Prototype |
Category | Physical game |
Author | nbadag |
Genre | Card Game |
Tags | Aliens, Print & Play, Space |
Download
Install instructions
If you've never set up a print and play game before, it's very simple! The components document is 4 pages long and designed to be printed on standard 8.5x11 inch paper or card stock, double sided if you wish (all the cards have both a front and back that are used in gameplay). Once the card sheets are printed, just use scissors or a paper cutter to cut them all out individually. For this game, you should have 18 total when you're done.
(Note: Depending on your printer's settings, you may need to select a "borderless" printing or paper option so that the card sheets aren't cut off.)
Alternatively, what some people like to do is print out the front and back sheets separately, then use clear card sleeves to sandwich them on either side of a standard playing card or Magic: the Gathering card. This tends to make them easier to shuffle and gives them a bit more weight, but since there is no shuffling in this game it is less of a helpful thing and more a matter of your personal preference.
You don't need anything else to play, only the 18 cards! Just leave a comment if you notice any component mistakes or have any trouble getting the game ready to play. I'm happy to help. :)
Development log
- Alpha v0.3.1Aug 18, 2019
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